A simulated 3D moster-hunting action game for IBM PCs, created and published by id Software. The original press release was dated January 1993. A cut-down shareware version v1.0 was released on 10 December 1993 and again with some bug-fixes, as v1.4 in June 1994.
DOOM is similar to Wolfenstein 3d (id Software, Apogee) but has better texture mapping; walls can be at any angle, of any thickness and have windows; lighting can fade into the distance or come from point sources; floors and ceilings can be of any height; many surfaces are animated; up to four players can play over a network or two by serial link; it has a high frame rate (comparable to TV on a 486/33); DOOM isn't just a collection of connected closed rooms like Wolfenstein but sounds can travel anywhere and alert monsters of your approach.
The shareware version is available from these sites: Cactus, Manitoba, UK, South Africa, UWP ftp, UWP http, Finland, Washington.
A FAQ by Hank Leukart: UWP, Washington. FAQ on WWW. Other links.
Usenet newsgroups: news:rec.games.computer.doom.announce, news:rec.games.computer.doom.editing, news:rec.games.computer.doom.help, news:rec.games.computer.doom.misc, news:rec.games.computer.doom.playing, news:alt.games.doom, news:comp.sys.ibm.pc.games.action, news:comp.sys.ibm.pc.games.announce, news:comp.sys.ibm.pc.games.misc.
Mailing List: <email@example.com> ("sub DOOML" in the message body, no subject).
Telephone: +44 (1222) 362 361 - the UK's first multi-player DOOM and games server.